Carnevale - Back to Venice with the Gifted faction

 Alan and I got in a game of Carnevale yesterday down at the club. It was April fools so Alan was using his Pulcinella's. These are somewhat crazed drunken louts. Some of which are riding Ostritchs. Apparently there is even a scenario involving racing your Ostriches around the board. Talk about Wacky Racers.

I was using my Gifted. I got some of these models to fill in holes in other lists because the Gifted can be mercenaries in any faction. After buying a few mercenaries it was only the matter of buying a few more models to make a gang. I have not used the gifted before so it will be interested to see how they go.

Here are some of the Gifted coming out of the restaurant, Some of them without leaving a tip.
Here are some of the Pulcinella's. 

Here come the Ostrich riders. Alan and I had great fun making Bawwk Kaw noises all game.
Here we are running over the bridge. The Crossbowman has picked up an elevated position ready to snipe down range.

Il Capteano and the Duke are leading the way. The Harlequin has flipped over the canal and landed next to one of the objectives.

I sent the guy who is mostly useless and has high agility into the water so he can do two dive actions and complete an agenda 
The advance over the bridge continues. The Captain managed to fall of the building and hurt himself.
We get charged by the Ostrich riders.
Everyone is surrounding the central building. Loads of people are advancing carefully and spending lots of time on guard. Its like they expect someone to bounce over the rooftops and drop on them
Il Capetano falls off the roof onto one of the Ostritch riders. Fortunately, he fell sword point first and killed one. He then charged the second rider and failed one attack and did some damage with the third but left it allive. He then got vuvuzelad to death by toot toot noises.
The King Pulcinella bounces over the bridge and bashes my peace loving wizard to death.
The Harlequin is chilling out on the roof with the objective. The Duke had used his puff of smoke action to disappear onto another rooftop.
Things are going badly on the bridge, the Brute is charging over the bridge and bashing the floppy hat wearing gifted back towards his deployment zone. This makes him angry so he can get rerolls on all his attacks against models that have damaged him.
The Duke bounced down from the roof using his aerial assault he then stabbed the fire eater. Unfortuantely he got hit by a flaming barrel of spirits and left badly singed. The crossbowman then shot the fire eater to death.
The swimmer managed to fail his first diving roll, so it took him until turn 4 to complete his mission in the Canal.
My swimmer popped out of the water, charged the brewer and kicked him in the knee and left him stunned while he slipped away. He then got pecked by Ostritchs but survived to the end of the game.
The Ostritch on the roof is only representative, they can't actually get up there. The Harlequin jumped off the roof for another Agenda but dropped the couch so had to stay there.
The Harlequin made it back to the roof. One of the Pulcinellas climbed up to try and throw him off the roof. If he toop enough damage he would drop the couch.
The Harlequin prooved too hard to grapple with and stayed on the roof.

We rolled what would have happened if the roll had succeded and the Harlequin took no damage from the fall, Acrobatic and Bottled courage really came thorugh in a clutch moment. So the Harlequin landed on the couch and struck a louch pose with one leg over the arm of the couch.

In the end we both had an objective, I had completed 5 agendas including two doubled whereas Alan had only managed to complete 3.
 

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