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Repent! - you should really be ashamed of yourselves

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  Here is an annoyingly blurry picture of my team of warriors. My Bastard now has a 2 handed weapon. My Solider is carrying the Titan's ring so his Naginata counts as a one handed weapon. My Forsaken has upgraded to a 2 handed sword. Look Sir! Cultists Sir!  Steady boys, Steady. Here we are all deployed and a huge mass of cultists just on the other side of the swamp. Geoff and his band of Khorne loonies are joining in on the fun. Very stupid of those cultists to deploy right on our tactical nuke. Now there are a lot less of them. Operation, make a corpse blow up a corpse worked like a charm. Vast number of cultists vanished into a cloud of red mist and body parts. Think of the time they tried to dispose of a beached whale by insering 500 kilos of dynamite. Chunks of boiling hot blubber rained down over a wide area. Here we are at turn three and the soldier boys are mopping up the survivors. We got a load more experience and treasure. Well done lads, Lovely boys. Baaaaargh!

Repent! Ye Foolish Gods.

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Richard and I are playing a cooperative campaign of this latest game from Vince and Uncle Adam. In this game you are playing an embittered band of followers of the Dark Gods who are now pissed off at being betrayed by their gods. (Think GW blowing up the warhammer world, level pissed) What is an angry betrayed warrior going to do? Seek revenge on the gods themselves. Kill them all. Here are my band of sneaky murderous Dark Elves and their hit points. I have a Soldier, a Bastard, a Forsaken and an Elementalist. Some of these models are conversions. My forsaken is made from a Skorne body with a GW Dark Elf head and sword. Here is the horde of frothing cultists we need to get through to win. As usual with Vince and Adam games the primary objective is kill everyone. Here we are deployed. My Dark Elf Sept, gets to forward deploy a model and then has advantages on the first turn of initiative. In what would become our preferred opening move my Bastard shoots someone from hiding, kills them a...

Warriors of Athena - Boss Fight

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For the final fight the three brave heroes got together to go and defeat a dragon, it's hatchlings and anyone else in the immediate vicinity. "You go in there and kill anything with more than two legs!" This is our interpretation of the final scene of the Hades scenario. The Dragon (Should that be Dagon?) hatchlings have started to wake up and they are hungry. The Hatchlings bound forwards. The Heroes form a defensive perimeter. Achillies is facing off against the licky tongue frog other misshapen creatures are slithering and hopping towards us Then mummy shows up and she is pissed. She immediately breathes fire and incinerates my archer. "She could not repel firepower of that magnitude." The Dragon then moves into combat with Richard's hero who was busy dealing with his own spawn. Achillies had killed of the licky frog and was heading the other way. Richard succeded in climbing on the dragon's back, this was allowed in the scenario rules and gave you a ...

Warriors of Athena - if you go down to the forest

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 Achillies and his party had tracked the marauding beastmen back to their forest hideout. Having killed several of their leaders we wanted to finish the job. Never leave a good enemy un-slain. The Beastmen also had a witch that was cursing us. I'm also doing this mission solo. Alan had to leave for another commitment.  Here is the layout we have a beastman hero some other beastmen and the witch waiting to appear in her cave mouth. Everything no on the paths is difficult ground so there is an insentive to follow the yellow brick roads and get ambushed, just like Varro did. Achillies has selected a had hitting team of warriors to accompany him. Some have served him well on his adventures and some are new additions. We barely make it into the forest when Raaaargh! the beastman hero rushed towards us. The Hoplite has taken damage from an arrow. We launch a counter attack on the heastman hero and one of the warriors rushes ahead into the beastman and promptly gets bonked on the hea...

Warriors of Athena - Wading across the River

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In this mission Alan and I teamed up to pursuit some beastmen raiders that had stolen a waggon of supplies and then promptly go it stuck in the middle of a fast-flowing river. They were cunning, fierce and greedy I never said they were smart In this scenario all the space between the two cliffs is the river and the bit in the centre is the deepest part. I have an archer, a thief and a war pig called bacon sandwich. Alan has his lion, his thief and an archer. most of the heroes made infltration rolls so we got to start closer to the enemy. Achillies and Bacon Sandwich charge the beastmen in the wagon and the fighting starts. The beastmen must have been intoxicated because they promptly all fall over in the river for moving and start floating downstream and drowning. My thief's attempt to be sneaky is foiled when he finds himself downstream of the action and in the clutches of a daughter of Posidon. Again, cunning not smart. If he falls over, he will be swept offr the table and incap...

Warriors of Athena - Dead or alive you are coming with me.

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We had received an anonymous tip off (from Athena) about there the brothers were hiding out. After we had recovered from the bee stings and the narcotic flowers we advanced on thier position. The event at the end of the turn saw the biggest and baddest cyclops brother arrive in a random corner of the table and this of course was right behind us. Cue pantomime skit. "He's right behind you!" "Oh no he's not!" "Oh yes he is!" Richard is leading the advance accompanied by his thief buddy Richard's Hero made it into combat with one of the Cyclops and stabbed it good and proper. These Cyclops they don't like it up em! It's amazing what you can do when your dad was Hermes and you selected speed boosts as your heroic abilities. "I am speed!" Unfortunately, with the heroes running off like big, dumb, fools, the big and angry cyclops mashed Richard's archer into the ground with his tree trunk club. Achilies makes it into combat with...

Warriors of Athena - The flight of the bumblebees.

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For the first scenario at Call to Arms Richard and I were on the trail of three brothers that had murdered their father.  So, subcontractors of divine justice. In this mission we had to get through a field of highly narcotic flowers and defeat a swarm of giant bees and their farm animal friends. In the background, Ed and Alan are playing the ravine ambush mission this time using beastmen rather than skeletons. A more detailed picture of the initial set up of the Ravine ambush Here are the three cyclops brothers we are hunting The Bees swarm in to attack us, We had to pass willpower tests or be slowed by the narcotic flowers. Anyone reduced to a move of zero would never leave. Also the bee's poisoned you reducing you to one action, did I mention the move reduction by the flowers. I've got movement in front and bee hind!. A swarm of bee's attacks, yes there are bees riding other bees, don't ask. Our archers are covering our rear from snakes and other creatures. Achillies ...