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Warriors of Athena

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For the first scenario at Call to Arms Richard and I were on the trail of three brothers that had murdered their father.  So, subcontractors of divine justice. In this mission we had to get through a field of highly narcotic flowers and defeat a swarm of giant bees and their farm animal friends. In the background, Ed and Alan are playing the ravine ambush mission this time using beastmen rather than skeletons. A more detailed picture of the initial set up of the Ravine ambush Here are the three cyclops brothers we are hunting The Bees swarm in to attack us, We had to pass willpower tests or be slowed by the narcotic flowers. Anyone reduced to a move of zero would never leave. Also the bee's poisoned you reducing you to one action, did I mention the move reduction by the flowers. I've got movement in front and bee hind!. A swarm of bee's attacks, yes there are bees riding other bees, don't ask. Our archers are covering our rear from snakes and other creatures. Achillies ...

Warriors of Athena Call to Arms Rehersal

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A couple of weeks out from the event we played some practice missions from the rulebook with two heroes working together to get through entry rulebook missions. This is the table, on the right is the "despoiled shrine" scenario with the mythic bees sand honey gardens on the left. with a full 6 by 4 table you can get 4 scenarios on the table. Chris and I teamed up to rescue the shrine priest from the forces of evil. We were ambushed by Skeletons with archers on the hills and warriors in the valley. I have Hercules an archer and a warrior. Chris has a similar team. Here is a quick shot where the camera has focused on the Skeleton archer on the hill. Down in the ravine, the race to rescue the priest is on. Hercules is in combat with the Skeleton Revenant He is supported by his man at arms while his archer exchanges fire with the Skeleton on the ravine wall. One of Chris's warriors has gone down with an arrow sticking from his flesh. Hercules brings down the Revenant for the ...

Warriors of Athena - The Mother in Law visits.

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 I decided to try out a game against a Medusa. This one is from NorthStar Fugures Greek Legends of OGAM. Achillies has moved up and been charged by the single skellie that could get there in two actions. He has a solid backing of his warband. The archer is off to the left and the thief to the right. When you activate within 12 inches of a Medusa you have to take a turned to stone test. She is busy calling out "My eyes are up here!" I promptly failed two tests, fortunately the rest made it into contact. Achillies dealt with one Skellie and moved into contact with a second.  One of the Mymidons was felled by a Skellie. So, at the moment it's taken me three warriors to kill two skellies. We go again, pass all the turn to stone tests. the two warriors do their part and kill a Skellie each however Achillies falls to a Skellie again! The archer manages to turn himself to stone while the Thief is roaming the ruins looking for loot in all the wrong places. The last two warrior cl...

Warriors of Athena - The big Mooo!

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 After the last debacle against the Skeletons, I tried out a battle against a minotaur.  I forgot to take a picture of the initial deployment, but it was similar to the last one Achillies moved up and waved a red flag at the minotaur, it charged forwards but couldn't reach Achillies in time to attack. Next turn Achillies and company ran up and turned the minotaur into burgers.  Looks like meat's back on the menu. Was that it? That was a bit anticlimactic. We stood around and looted the treasure markers. I added half a dozen Skellies that came out of the mausoleum. Achillies and his best buddies trapped them in a defile and chopped them to bits. See this is more like it. Brad Pitt eat your heart out. The Skellies were surrounded and chopped to bits. Right lads, that got the rust out. No more, new-model syndrome for us.

Warriors of Athena - trial games

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I created a hero based on Achillies from the movie Troy. So he is good a fighting and not so much else. I'm trying to get a feel for how many monsters you need to get into a game if I'm creating my own scenarios. Here is some of my Greek terrain. We have Achillies with 2 barbarians, 3 Mirmidons and archer and a thief. We are facing off against 12 skeleton warriors and a Revenant. Normally this would be pretty easy for a Frostgrave scenario so should be the warm-up before we get onto the tough missions. Right?? Achillies and one of the companions rush in and take down a Skellie. Turns out these Skellies are equipped like Hoplites and are fight 2. Eeek! The Skellies pile in and Achillies companion falls. The three Myrmidons are holding off the Skellies in the pass and the archer and thief are looking for opportunities show of their skills. Our Three Brave Lads manage to drive back one Skellie and kill another. Achillies has gotten a replacement friend just in time because he is s...

Hobby update Warriors of Athena

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I am organising Warriors of Athena for the Call to Arms convention and I have been working on some Greek myth terrain. Yes Christopher Nolan is making a movie in support of my convention event. Hopefully our heroes will be less radical casting choices. Richard and Alan had been showing me some terrain from Gale Force 9 and the NZ shop has great prices much better than the US. This is contrary to historical practice but very welcome. Here is an overview of the terrain I got, two large rocky hills and some spires. This is what they are like straight out of the box. Here is a close up of the rocky spires, Richard has a set of these that we are using for Deth Wizard, they are very useful. This is what it looks like after a repaint and with the addition of some Geek Scenic Mediterranean basing materials. The other ruins come from aquarium plants and the small temple is from Sarissa Precision. A close up of the ruined temple, yes that is the original GW vermin fur in its hexagonal pot used a...

Deth Wizards, game 8 Invading the City

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Richard and I got together to continue our rampage through the lands of the living. This time we were off to raid the city. This table needed 9 buildings, and we also had an urban park. Nice to see the living like a bit of green in their built up areas. Here are the defenders, there are two rangers, two priests and three rogues. The necromancers decide to attack right when the pubs are closing, and the peasants are pouring out into the street to stagger their way home. Those souls are getting a lot of wear and tear. They should be reallocated to someone that can make more use of them.  Krell turned into a swarm of bugs and went right through the nearest pub and landed right next to a group of peasants that had just left the Scarlet Manticore. One Eruption of Death later and Krell was back at max Necromantic Energy, there were five shriveled husks lying on the ground and Krell also had enough personal kills for the XP point for that. Richard's Bone Giant wandered into three peasants...