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Stagrave mission 1 The wild frontier

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I made a banner for the new campaign. I have had all sorts of fun using different tools to strip out the parts of images I want and then modify and combine them. Here is a quick surveillance drone scan. We have the Techno Barbarian Reapers meeting with the Mad scientists from Universal Medications Incorporated. Both these groups are highly suspicious of outsiders so meeting in a played-out mining town where law enforcement is low (or cheap) seems highly unlikely without a substantial profit margin. The potential for double cross and chaos seems high and only a small push might start an avalanche of violence leaving all factions weaker. The Rogue Scientist is accompanied by 2 Warbots and the Reaper chieftain has a large contingent of warriors as backup. The master supported by a mercenary trooper enhanced with Dalek technology, a warrior linked to the Dalek battle computer and a cyber hacker, scout the edge of town. "Hmm, it looks like we have a powder keg right next to a tinder bo...

Stargrave Campaign - Pregame space encounter.

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We are using the spaceship rules from the Bold Endeavour supplement, what could possibly go wrong? Here is the Master's ship emerging from the Time vortex "The temporal and spatial coordinates are confirmed correct." Wham - special effects noise of a car crash "Alert - we are under attack! Deploy defence shields, evasive manouvres, locate and exterminate enemy vessels!" "Sensors do not detect enemy vessels!" "It looks like we have come out of the vortex into an asteroid storm, except it's not on any of the charts! It's not my fault!" "It looks like we have taken damage in Engineering, I better get down there and make repairs." I made the two piloting rolls but the navigation roll was a catastrophic failure. Richard nearly got pulled into a Black Hole. Alan also encountered the Asteroids and George's ship was almost stretched like pasta by a Dark Star. Ed missed out on all the fun. Three of us took damage to their ships. 

Hobby Update - The Stargrave before Christmas

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We are starting a new campaign for Stargrave, the theme for this one is Space Western. Crews are supposed to be made from the official plastic models. This is a crew themed from the movie Battle Beyond the Stars. The movie starred "John Boy Walton" as an inexperienced farm boy that wanders around looking for Mercenaries. It also stars "Hannibal Smith" and the "Man from Uncle". These models are made from Stargrave models, Frostgrave models and Cowboy models from Great Escape games (but bought from Northstar so they get in on a technicality. The Bruiser is made from a Tribesman from the Ghost Archipelago range. My gunfighter, inspired by the St Esmin character is made from several models, including a hat from a Hasslefree female Astrix model. This crew is inspired by the Dr Who Episode Frontier in Space. I have the Master, some Ogryn mercenaries, some Dalek Hybrids and some humans. The Master is working to start a war between the humans and Draconians. This ...

Hobby Update - Age of Sigmar - Spearhead terrain

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I have been having fun painting my terrain for AOS spearhead. I got to use a range of my favourite techniques and some experiments. The terrain got painted with a selection of grey tones, dry brushed onto the undercoat. The wood is a coat of Gagrax sewer with some brown sand highlights. The metal is Vallejo Bronze. Then everything got a dark green-brown oil wash. This got wiped off most of the stonework, creating some more contrast in the shadows. This also tinted things a bit green I recently got a bottle of plage bearer flesh from Scott at Kapiti Hobbies. I ran a wash of this around the bottom of the pieces to strengthen the idea of moss or damp or slime corrupting the stone. For the warpstone elements I painted them flourescent yellow and then gave them a good coat of Karandras green contrast. This allows the yellow to show through at the thinnest points. Overall I'm quite pleased with how these items are turning out.  

Kill Team learning game - Plague Marines

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For a second game I took out the Plague Marines using the newly released rules from the starter set. The rules for Plague Marines are heavily tailored to the models that come in the boxed set rather than the boxed set of models that make up the 40K range.  There are several models that you can use in 40k that are not covered in the Kill Team rules. Unlike other teams, the Plague Marines can only field one warrior. Here is the group of marines on the left. The Psycher had managed to draw LOS onto the bomb squig and zapped it down to one wound and a poison token. The Heavy Gunner is waiting to see if we can draw some of the commandos close enough to give a good acid bath to. Here is the other half of the team waiting with the patience of a spreading infection to take their turn. The Ork Sniper dashed up onto the building. A second ork is hiding behind the scrap pile. The marine heavy gunner lurched forwards and splashed acid on the stabber boy over the scrap pile. A second Ork arrive...

Kill Team learning game - battle of the 2000ad franchises

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Chris O'Neil organised an introduction to Kill Team event. There was one day for introductory games and a second day for more competitive games. I went down to introduce some new players to Kill team and hopefully give them a good time. The first game was introducing Finubar to Kill Team, he used my Arbites team made up of Judge Dredd models and I used my Scout team made from Rogue Trooper models. Here are a bunch of guys hiding behind a ruin. More Souther troopers led by a GI. Rogue hopped up on the ladder and hosed down the area shooting up some of the Judges hiding behind light cover. Wallace the wobot has covered the central objective making it harder for me to score. Its distracting when a wobot is trying to sell you a slice on Wenslydale cheese. I built up a nice little firebase on the roof of this building. Some anti sniper fire was exchanged with the Justice Department long gunner. The Scout hunter is ready with 3 APL to swing down off the roof and stab someone. The scout t...