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Frostgrave - In the sewers, the stinky sewers the Skaven squeak tonight

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George and I got in a quick side quest to see if we could rescue some gold from under the streets of Altdorf. The sewers are the natural habitat for Skaven. Unfortunately, nothing ever quite goes to plan. This part of the sewer network was infested with spiders. Their preferred food would be anyone coming down into their basement and maintenance workers. It also turned out to be Devourer mating season. These creatures are really nasty but peaceful until they are damaged or they see another of their kind. They can also burrow through walls, fortunately they are not very fast. Vandred is leading half the team on the right. Maegera is leading the fire support section, the first job is to run forward and open the door. Vandred has cast Strength on Morkar the Bloody, this knight only fights well when at less than full health.  Iskarna the thief opens the first door, opening doors takes an action (it's not Star Trek with automatic doors. The warriors pile into the first room. Maegara has...

Frostgrave - a light refreshing beverage at the elven shrine

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All five of us made it to the Warlords to play Frostgrave on Saturday. Richard and James played a scenario based on the Wildlands book. George Alan and I played a scenario which combines the Well of Dreams and Sorrows and Genie in the bottle from the main rule book. In this scenario the well was an ancient elven shrine. I scratch built this some years ago. The dome is a cullender which I then plastered into a dome using a template to make it circular. This makes it quite heavy. To add more spice to the scenario, one of the treasures was actually the bound prison of a daemon. Vandred led his warband towards the fountain. My strategy is to have Vandred lead the assault team of buffed up chaos warriors while the apprentice Magaera leads the missile group to provide fire support. Both my Archers have magic weapons. Here are George's suitably treacherous Skaven. George had a couple of his constructs up on blocks back at his workshop so he had a horde of skaven thugs to run out and be ex...

Rusty Dagger - Blood Sucker.

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After having his pirate ship sunk from under him by Mazmar and his crew of undead revenants. Arzag finally makes it to shore and heads for the nearest village. He arrives at what looks like a rundown fishing village and heads to the local tavern for a seat by the fire some ale and food. One of the village leaders runs into the tavern and cries out that a baby has been taken. The suspect was last seen heading into the local graveyard. The village elder offers 30 gold to rescue the baby, Arzag might not be good at maths but 30 Gold to rescue a baby from one person smells fishier than the tavern food. What could go wrong? Arzag stands up and accepts the deal. He then heads off to the graveyard. A village called Eric wants to come along and help. Arzag growls in his best Chuck Norris voice, "I work alone. If you get in my way I will kill you myself" Heading into the graveyard the place is a jumble of crumbling stone grave markers. Some figures are moving nearby. Arzag ends up wit...