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Kill team update

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I have been having loads of fun making more kill teams. I got some should pads from Chapter Customiser. They are great for providing chapter symbols for lesser known chapters. You can either get whole shoulder pads or you can get just the symbols to stick on existing pads from Shape Ways.

Chapter Customizer also make transfer sheets for space marine shoulder pads in black. this is great for chapters that have a bright colour scheme. This is much easier and looks better than my efforts to paint over the GW white transfers. Some Decal Softener makes them fit better to the curve of the shoulder.


I have now built a kill team for
Star Phantoms
Fire Hawks
















Executioners

Sons of Medusa

Mantis Warriors

I have also built an Ork Kill team out of models from one of the old starter boxes.

I have painted up some Chaos Space Marines for Kill Teams.

The Orks and Chaos Marines make great denizens of the Maelstrom for the Badab Wars.

I think making kill teams are great because you can make a list out of…

Hunting for Eldar Corsairs

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I got in a game of Battlefleet Gothic down a the Warlords today. Thomas brought down his Eldar fleet, so I took my Imperial Ships out for a patrol. 

I have 4 Imperial cruisers supported by two firestorm escorts. Mars Class Cruiser James T Cook Dominator Cruiser Eternal Vigilance Dominator Cruiser Imperial Endeavour Dictator Cruiser Human Enterprise
These names are inspired by the ships that discovered New Zealand and a nod to Start Trek.
So part of the Maelstrom Wardens Squadron is out hunting for raiders near the Maelstrom. Passing close to the Magog star Eldar sensor ghosts are detected by Inferno Squadron. Relaying the information to Admiral Akrill aboard the Endeavour the inexperienced squadron waited for reinforcements
Firestorm squadron sheltering behind some asteroids and the cruisers arriving

The Eldar raiders were split into two divisions, and emerged from behind another clump of asteroids. The Eldar look like they are trying to encircle the Imperial squadron and catch them in…

Going back into space

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I have a game of Battle Fleet Gothic coming up next meeting. I have selected my fleet and have gotten the models out for some painting enhancements. I upgraded the paint scheme on several models when we played the BFG campaign last year.


I can also use this game to provide some narrative for our Kill Team games. Some wrecks or hulks could lead to some boarding actions which would make great kill team missions.

I have also been getting some more shields painted and transfers added on another command worth of Hoplites. These have a mix of LBMS transfers for the Theban clubs and the conventional water slide transfers with more variety of designs from Warlord Games. Warlord provide a sheet or transfers with every box of Hoplites.


I need to make up a few more elements of Hoplites, I might do a group with black shields and then use the white transfers. That would give me three different looks for each command.

I have also been doing some work painting the Kill team terrain. I didn't lik…

A productive weekend

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Adele was away for the weekend watching the Fleetwood Mac concert. Unfortunately this meant I didn't get in any games. On the upside I was able to get in plenty of hobby time.

As usual I have been working on a variety of different projects.

I have been doing some work on my Chaos Space Marine Kill Team, the Dark Tusks.

Here is a close up of their Icon of Vengence. Its fun to have ago at freehand from time to time.














I have also been making some more Kill Teams for our Badab War campaign. I bought a couple or marine tactical boxes some of the hero marines and I now have three more kill teams.

These are the Sons of Medusa, they are a splinter group successor chapter of the Iron Hands. They maintain their forbears hatred of weakness so there are a lot of bionic rebuilds. I got an Iron Hands upgrade kit to provide the bionic parts.

With the White Dwarf July featuring the use of Daemons in Kill team I got a box of plague bearers and a pox bringer. Unfortunately its not enough to make 100 …

Another Day - Another Kill Team

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After playing a couple of games last weekend, I found some of my chaos marines and the cultists I made for Necromunda. Its great to come back from a weekends gaming and being inspired to get creative.

I re-based the marines on 32mm bases and have a number of cultists ready to back them up or clog up the enemies guns. Some of the marines are old enough to be metal models.

I have 11 marines which gives me plenty of options. I will probably go with a 7 marine team or 6 marines and 3 cultists. The chaos models have more limitations on weapons than loyalists especially when you include elites 
I am trying the AK interactive cracked earth fluid that I bought a couple of weeks ago and have some small cat litter rocks embedded in the goo. It will be interesting to see how this dries. I do like the vallejo earth texture I bought from Scott at Call to Arms. This has been useful on element bases to blend in the molded bases. It is also great to make the ground to go around small rocks, otherwise…

Defecting to the Imperium

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Back from the Committee meeting Richard and I set up a second game. We decided to try 150 points and an outdoors setting.
Having a larger kill team allowed me to fit in some extra models, it also means that the there are a lot more models than just the specialists.
We were playing the narrative rescue mission, we  decided that this meant that someone with information about Huron's whereabouts wanted to defect to the Imperium. The Star Phantoms want this information so they can find an kill Huron and a squad of Astral Claws were trying to get the information back.

I chose to divide the table into halves longways because this gave me the best use of the buildings.

Here are my kill team deployed across the table both on the ground and with elevated position for fire support.
Richard's Astral Claws deployed opposite, he was using a couple of models with jump packs.
Richard went first and the jump marines raced forwards, My Medic stimm packed the Zealot who charged round the corner…

Badab War Palace of Thorns - Sub Level C

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With the Palace of Thorns under attack by the forces of the Imperium, the Star Phantoms were leading the attack on Huron's head quarters.

While major battles raged all round, deep in the sub levels of the palace teams of special operatives fought and died in the dark.
I made a Kill Team board out of Necromunda tiles and the wall set I got from Death Ray Designs. 6 necromunda tiles make a great board.
Here is my WIP kill team of the Star Phantoms. As befitting their doctrine I have a mix of melee and shooting weapons so I can deliver death in all manner of ways. I am trying out some new specialists, I have a Comms and a Medic, a leader and a Zealot.
I have ordered some shoulder pads from Chapter Customiser, on the site they are called the Space Ghosts. Unfortunately the shoulder pads have not yet arrived.
Because this represents a sub level we played with At Close quarters and no scouting phase. We played the Sweep and Clear mission. Here are my kill team doing a multi pronged adan…