Posts

Frostgrave - what do you mean they are immune to magic?

Image
After escaping from the Daemons, Ed Zane and I all met at a crossroads of sorts. This contained a Null zone and worse was the lair of some Nullmen. These creatures are completely immune to magic and all models that move into base contact lose the benefits of any magic items or enchantments. Fortunately the Nullman are not very powerful in natural combat. A quick shot of my warband in their starting positions Over there is Zane's goblin warband. The anti-magic zone in the middle and the Nullmen (Null Dwarves really). Eds warband is on the far side of the table. My Team start racing forwards to get to the treasure, Zane has put up a wall of fog to reduce the temptation to get into an archery contest. We start to engage the Nullmen, they don't like arrows much nor a big sword to the head. We do some more running forwards, the nearest nullman is starting to take damage from arrows. We have all advanced to the choke point. Everyone is trying to hang onto some rubble to stopthemselve

Frostgrave - The Red King Arrives

Image
 The Red King's daemonic dimension arrives with a bang in the middle of the night. All the wizards and their adventuring parties are woken up and turfed out of bed. A dimensional barrier is now contracting towards the center of the city. Anyone that the barrier touches is instantly disintegrated regardless of any magical protection. The only hope is flee ahead of the barrier towards the center of the city. My warband ends up taking the same route to the city as Richards. There are also some Hrut hunting parties out looking for refugees driven out be the dimensional barrier. My Warband starts over strength with an illusionary soldier and a Zombie. I might not like Necromancy but sometimes even the tools of darkness are necessary.  Richard's Warband is a bit of a travelling circus. He has leaping bears (literally), which can run forwards and then be magically leapt onto important points of the battlefield. Its a great way to overrun objectives and be strategically aggressive  whi

The Scarlet Manticore

Image
 I have been having the week off - its school holidays. I have also been playing a couple of games of Forbidden Lands. This is my crew. I have been making the 4Ground kit "Stoic Arms". These are the bottom two floors. This was as far as I got at the end of the first day. There are a lot of pieces, both sides of the walls are detailed and there are lots of little bits. Even the plaster panels on the external walls are individual pieces of cardboard.  This is the whole model its 4 levels of playable space with loads of rooms and opening doors. I now have somewhere to put my Mantic Terrain Crate furniture. This is part of the second floor. The two rooms at the top have a balcony. The Third Floor have rooms with an external walkway.  The model turns out very clean. So I have been griming it up to make it looks a bit more worn. I have also changed the name of the Inn. At the end of our first session the Boss Fight was with a Manticore. This could be really dangerous but a critical

Frostgrave - Chasing the Mad Wizard

Image
I got in a second game on Saturday. In the raid on the Barbarian temple, a strange human escaped through the portal and ran off the board. He was pursued by Hrut hunting parties. Someone being chased by the Hrut was interesting enough, so we set off in pursuit. We have a fairly cramped table layout. The Mad Wizard is in the center of the table, he has been transformed into a rat like creature after 1000 years in the daemon dimensions so is rather mad. Imagine nothing but RAP music. My crew have started their first turn. I do some treasure securing trickery with Transpose. That's good because it gets me a treasure but that treasure was trapped and a work showed up right behind me. Again played by my Snow Troll. Definitely a real method actor that troll.  Robin lead Much and Eric away from the worm towards the spiral stairs. The Ghost of King Arthur attracts the worm-troll and they engage in several rounds of combat with Arthur winning and pushing the creature back while Robin and Mu

Frostgrave - Raid on the Temple, Norman Style

Image
Thomas had yet to raid the temple, so I took my secondary warband. Brother De Reynald is taking some men at arms lent him by his brother the Sheriff.  This was the initial layout with the berserkers guarding the portals. We start sneaking down the side of the temple. Thomas sent his dog in to attract the Berserkers into a group. I helped by chucking Grenades into the scrum. Bertrand the Apprentice leads a crew down the flank, he chucks a holy grenade as well. Thomas is making good headway through the Berserkers A giant Worm shows up (played by a troll) This was quite a hazard until it took a critical crossbow bolt to the face, then it remembered it had to go home to do its taxes and fill out an occupational safety report. A Boar showed up. I have a bit of a phobia about Boars after one killed my last wizard. However this one got put onto the roasting spit pretty quickly. The Hrut start showing up so guess what they get a good old Grenade. I think I chucked a couple and the Hrut bounced