Local club tournament

The Warlords hosted a small 40K event at our club meeting. People had a lot of fun. There were also a variety of other games going on.
 Here are some games from the tournament.

Here are some Imperial knights beating up on some Tyranids.

This was a 3 person game of 30K era marines bashing on each other using an adaptation of the 40K rules for their models.

The Thousand sons demonstrated how annoying they are standing there taking hits and not failing saves.

 Just to prove the club does play games other than 40K, here was a full thrust naval game. This was a convoy escort mission trying to break past a blockade. The game resembled a ww2 bomber escort mission with the attackers being held off long enough for the convoy ships to slip away. It also demonstrated how difficult it is to intercept ships on a reciprocal vector. You get one head on pass and then its hard to turn around and catch up

This was a game of DBMM. Phyrus vs Pathians so almost historical opponents. There were some very nic…

Knights, batteries not included

With the publication of the knight codex I have been having a go at creating the different lists. The club and local region has standardised on 1750 points. So its worth designing lists for that points value to maximise your chances of a casual game.

With the changes in point values for knights I can get a lance of three knights, 2 battalions of Guard and Inquisitor Eisenhorn. Alternatively I can slim down to one detachment of guard and add one or two Knight Armigers. That still leaves me with 14 command points. The recent FAQ now gives you 6 command points if you take a Superheavy Detachment with at least 3 Questoris or Dominatus class units.

I can then spend 6 command points to upgrade two knights to characters and give them warlord traits and give them heirlooms. So all three knights are characters with warlord traits and heirlooms. I can still use 8 command points during the game. Based on experience this will be spent in the first couple of turns.

There is a strategem that allows…

Terrain crafting

I had a weekend to myself so I got to convert the kitchen bench into a crafting station. I have been building some terrain out of polystyrene. I coated them with off some green paint I got cheap and then sprinkled some texture sand in it to give them some surface texture. The sand then sticks to the paint to form a textured coat. Then I painted them with a second coat of paint. Now I have a really good hard coat of paint and can get into painting the colours on the terrain.

 This is an example of the buildings they are a sort of rocky igloo shape. They are about 150mm high so will provide cover to even a knight. The buildings have two stories and are hollow so I ca take them apart and put models inside.

 This is a rocky pillar, again its about 6" tall and 4 or so wide. Models can stand on top.
 These are some close ups of the interior of my big base terrain piece. This is a 3 level layout its about 4 feet long and over a foot wide. The rocky  surface is sand texture and tin foil l…

We just got our asses kicked man

It was a tough day trying to collect bounties in the underhive. My bounty hunters tried out a game against Alan's Genestealer cultists. The story was that the local guilders had noticed some irregularities in the labour force and had posted a bounty on the suspected trouble makers.
My Hunters had tracked the suspects back to their lair and had decided to take out some members of the gang to bring back as evidence. Here are the team in their prestart positions.

Here are a couple of shots of the table. I used some of my Adeptus Mechanicus terrain to fill out one of the open tiles. The Cult lair is the in the back left corner of this picture.

This is the other side of the board indicating the route which my team would be using to approach. Note the holes in the floor which will make taking up optimal firing positions difficult. there is also a fuel spill in the room on the other side of the room which could explode spraying burning fuel over anyone caught in the blast.

Here is the cl…

Fun with hot glue

This weekend I had some fun doing some work on Terrain. I have seen people getting all excited about Star Wars (based on the response from some sectors of the new movies, excited involves lots of threats and name calling). While Star Wars Legion doesn't inspire me as a game the Star Wars buildings make great terrain. So I had a go at constructing some buildings out of household junk.

So some plastic plates, plastic bowls, polystyrene spheres, cardboard tubes and some hot glue and I got some buildings under construction.

I want to get some deeper bowls maybe some plant pots to make some taller towers.

Next step will be using some off cuts from MDF kits to add details especially the polystyrene blocks which will provide some depth and interest.

I also added some hot glue to one of the pieces of MDF terrain. I now have thick liquid pouring out of the vents. then I added a coat of Nurgles Rot to make it even more disgusting.

I have started work on my Armiger knights. These can support…

The Cult is back in town

Trying to rouse the masses from their torpor of slaving for the Imperium is hard work. Just when you think you have organised a workers rights collective meeting safe from the oppressive forces of the Paletine hive a rival faction starts competing to win the hearts and minds of the huddled masses.

These interlopers must be stopped.

So Alan and I took our Necromunda gangs out for another first game. At the end of the last game both of our leaders died so we started new gangs. I had done some more work on my terrain so there are now patches of yellow sodium light on the rusty walls.

This battle ended up in a big close range firefight and melee in this room. There were loads of hide and seek with groups opening doors, shooting and then closing them. The variability of being able to open doors really changes the battlefield. The flank you are resting on suddenly becomes a death trap when a door opens and a grenade gets tossed in or a rapid fire weapon hoses the room.

This game also featur…

A productive weekend

Ask Barker at Guerrilla Miniatures Games made the comment that making and painting Space Marines is both therapeutic and rather addictive. I made another Crusader squad for the Executioners and another 5 guys for the Sternguard squad. I dug into my stash of models and found some Mk3 Iron Armoured models (what doesn't everyone have stash of forgeworld resin models.

So suddenly my skirmish project has 60 models in power armour and a squad of assault terminators I made from the assault at Black Reach models. I had a happy afternoon swapping tactical arms with lightning claws and a thunder hammer and storm shield (to take all those heavy weapons shots).

After last weeks game of Necromunda against Alan I got inspired to make some Venators that's the new word for Bounty Hunters out of spare bits from all sorts of ranges. So I now have the first members of Black Sump Asset Recovery. No job too dark, no job too wet.

I am also starting work on assembling the Van Saar models. It will be…